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Drive, Teddy, Drive !
Project Overview
Drive, Teddy, Drive is a platformer game developed in 48 hours for a game jam organized by Objectif 3D students with the theme “It’s time for the ritual !”.
Our team consisted of 8 members :
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2 GD/LD
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2 Environmental artist
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2 Animators
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2 Programmers
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1 Rigger
You play as Teddy, a sentient plush who’s come to life only to realize his escape from the bedroom is complicated by his obsessive owner. Worse : they’re mysteriously linked like voodoo dolls.
Key Contributions
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Game Design : I help to design some game mechanics.
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Level Design : I made all the level design from brainstorming to blocking final.
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