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Drive, Teddy, Drive !

Project Overview

Drive, Teddy, Drive is a platformer game developed in 48 hours for a game jam organized by Objectif 3D students with the theme “It’s time for the ritual !”.
Our team consisted of 8 members :
 

  • 2 GD/LD

  • 2 Environmental artist

  • 2 Animators

  • 2 Programmers

  • 1 Rigger


You play as Teddy, a sentient plush who’s come to life only to realize his escape from the bedroom is complicated by his obsessive owner. Worse : they’re mysteriously linked like voodoo dolls.

Key Contributions

  • Game Design : I help to design some game mechanics.
     

  • Level Design : I made all the level design from brainstorming to blocking final.

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